Appendix B. Understanding Compiled Arithmetic
This appendix explains the basics of how arithmetic is implemented in assembly language, and demonstrates some basic arithmetic sequences and what they look like while reversing. Arithmetic is one of the basic pillars that make up any program, along with control flow and data management. Some arithmetic sequences are plain and straightforward to decipher while reversing, but in other cases they can be slightly difficult to read because of the various compiler optimizations performed.
This appendix opens with a description of the basic IA-32 flags used for arithmetic and proceeds to demonstrate a variety of arithmetic sequences commonly found in compiler-generated IA-32 assembly language code.
Arithmetic Flags
To understand the details of how arithmetic and logic are implemented in assembly language, you must fully understand flags and how they're used. Flags are used in almost every arithmetic instruction in the instruction set, and to truly understand the meaning of arithmetic sequences in assembly language you must understand the meanings of the individual flags and how they are used by the arithmetic instructions.
Flags in IA-32 processors are stored in the EFLAGS
register, which is a 32-bit register that is managed by the processor and is rarely accessed directly by program code. Many of the flags in EFLAGS
are system flags that determine the current state of the processor. Other than these system flags, there are also eight status flags, ...
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