Rich Client Programming: Plugging into the NetBeans Platform
by Tim Boudreau, Jaroslav Tulach, Geertjan Wielenga
Overview
The open-source NetBeans Platform is an extraordinarily powerful framework for building "write once, run anywhere" rich client applications. Now, for the first time since the release of NetBeans IDE 5.0, there's a comprehensive guide to rich client development on the NetBeans Platform.
Written for Java developers and architects who have discovered that basic Swing components are not enough for them, this book will help you get started with NetBeans module development, master NetBeans' key APIs, and learn proven techniques for building reliable desktop software. Each chapter is filled with practical, step-by-step instructions for creating complete rich client applications on top of the NetBeans Platform and plugins for NetBeans IDE.
Rich Client Programming's wide-ranging content covers
Why modular development makes sense for small, medium, and large applications
Using NetBeans to accelerate development and improve efficiency
Leveraging NetBeans productivity features, from the Component Palette to Code Completion
Leveraging NetBeans' modular architecture in your own applications
Implementing loosely coupled communication to improve code maintainability and robustness
Managing user- and system-configuration data
Building reloadable components with solid threading models
Constructing sophisticated multiwindow applications and presenting rich data structures to users
Adding user-configurable options
Integrating Web services with NetBeans desktop applications
Automating module updates and providing user help
Foreword by Jonathan
Schwartz
Foreword by Jan
Chalupa
Preface
About the Authors and
Contributors
Acknowledgments
Chapter 1: Getting Started with the NetBeans
Platform
Chapter 2: The Benefits of Modular Programming
Chapter 3: Modular
Architecture
Chapter 4: Loosely Coupled Communication
Chapter 5: Lookup
Chapter 6:
Filesystems
Chapter 7: Threading, Listener Patterns, and MIME
Lookup
Chapter 8: The Window
System
Chapter 9: Nodes, Explorer Views, Actions, and
Presenters
Chapter 10: DataObjects and
DataLoaders
Chapter 11: Graphical User
Interfaces
Chapter 12: Multiview
Editors
Chapter 13: Syntax
Highlighting
Chapter 14: Code
Completion
Chapter 15: Component
Palettes
Chapter 16:
Hyperlinks
Chapter 17:
Annotations
Chapter 18: Options
Windows
Chapter 19: Web
Frameworks
Chapter 20: Web
Services
Chapter 21: JavaHelp
Documentation
Chapter 22 Update
Centers
Chapter 23: Use Case 1: NetBeans Module
Development
Chapter 24: Use Case 2: Rich Unger on Application
Development
Chapter A: Advanced Module System
Techniques
Chapter B: Common Idioms and Code Patterns in
NetBeans
Chapter C:
Performance
Index
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