Raycasting is a critical concept in game development, particularly in creating intricate, interactive environments. In Roblox, using Lua allows developers to create and manipulate rays, which are straight lines that extend indefinitely in a specific direction. These rays can detect collisions or intersections with physical objects within the virtual world, enabling applications such as character line of sight, shooting mechanics, or even pathfinding. Utilizing the Roblox engine’s built-in workspace:Raycast() ...
© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
C. CoutinhoRoblox Lua Scripting Essentialshttps://doi.org/10.1007/979-8-8688-0026-9_1010. Raycasting
Christopher Coutinho1
(1)
Mumbai, Maharashtra, India
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