Chapter 6. Find some things for them to do

Picking tasks to test and writing scenarios for them

Open the pod bay doors, HAL.

—DR. DAVID BOWMAN (KEIR DULLEA)IN 2001: A SPACE ODYSSEY

If you’re going to watch people try to use what you’re building you’ve got to give them something (or some things) to do. It’s a two-step process:

• First you choose the tasks to test—the things you want them to try to do.

image

• Then you expand these tasks into scenarios—the little scripts that add any details of context they’ll need to know to do the tasks.

image

First, come ...

Get Rocket Surgery Made Easy: The Do-It-Yourself Guide to Finding and Fixing Usability Problems now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.