Chapter 1. Driving Code Through Tests
If you’ve done some Ruby—even a little bit—you have probably heard of test-driven development (TDD). Many advocates present this software practice as the “secret key” to programming success. However, it’s still a lot of work to convince people that writing tests that are often longer than their implementation code can actually lower the total time spent on a project and increase overall efficiency.
In my work, I’ve found most of the claims about the benefits of TDD to be true. My code is better because I write tests that document the expected behaviors of my software while verifying that my code is meeting its requirements. By writing automated tests, I can be sure that once I narrow down the source of a bug and fix it, it’ll never resurface without me knowing right away. Because my tests are automated, I can hand my code off to others and mechanically assert my expectations, which does more for me than a handwritten specification ever could do.
However, the important thing to take home from this is that automated testing is really no different than what we did before we discovered it. If you’ve ever tried to narrow down a bug with a print statement based on a conditional, you’ve already written a primitive form of automated testing:
if foo != "blah"
puts "I expected 'blah' but foo contains #{foo}"
endIf you’ve ever written an example to verify that a bug exists in an earlier version of code, but not in a later one, you’ve written something not ...
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