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Sams Teach Yourself SVG in 24 Hours by Micah Laaker

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Summary

With this hour's many tables and lists, you will now have a starting point from which you can continue learning about SVG development. Though the previous hours will have provided you with a strong foundation in the technology, you will invariably encounter a stumbling block; such is the joy of working with any technology. The informational resources here, however, can direct you in an appropriate direction to either finding answers or seeking inspiration.

Remember that SVG, being an open standard interactive technology, will continue developing. As of press time, the version 1.1 recommendation is being developed, expanding the features and use of the technology. Such improvements will continue as long as developers actively use and promote ...

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