Dreamweaver adds behaviors to a Web page to capture input from the user or the Web page. After the input is captured, it causes something to happen. A behavior is an action triggered by an event, or you could look at it this way:
event + action = behavior
Events are triggers captured by the browser. Table 16.1 lists examples of common browser events. Different browsers may capture different events. Also, different objects capture different events.
|onMouseOver||Triggered when the viewer places the cursor over an object|
|onMouseDown||Triggered when the viewer presses ...|