Understanding the Graphics Object

At first, you might not come up with many reasons to draw to the screen, preferring to use the many advanced controls found within Visual C# .NET to build your interfaces. However, as your applications grow in size and complexity, you'll find more and more occasion to draw your own interfaces directly to the screen. You might even choose to design your own controls (which you can do with Visual C# .NET). In this hour, you'll learn the basics of drawing and printing to the screen; when you need this functionality, you really need this functionality. Using the skills you acquire in this hour, you will be able to build incredibly detailed interfaces that look exactly the way you want them to look.

The code within ...

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