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Sams Teach Yourself UML in 24 Hours, Third Edition by Joseph Schmuller

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Chapter 21. Designing Look, Feel, and Deployment

What You'll Learn in This Hour:

  • Some general principles of GUI design

  • The GUI JAD session

  • From use cases to user interfaces

  • UML diagrams for GUI design

  • Mapping out system deployment

You've come through a lot of use case–driven analysis. In this hour, you're going to look at two aspects of system design. Both are ultimately traceable to use cases, and both are extremely important to the final product. Graphical user interfaces (GUIs) determine system usability. Deployment turns the system's planned physical architecture into a reality.

Some General Principles of GUI Design

User interface design, equal parts art and science, draws upon the vision of the graphic artist, the findings of the human factors researcher, ...

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