Hour 15. Transforming Frame Animations

What You’ll Learn in This Hour:

Drawing frames with color mods

Pivot optimization

Revisiting CycleColorBounce

Drawing frames with transform mods

Custom frame animation

Animation update

Animation Mods Demo

Now we will pause from all the intense fundamental code building to use the Sprite class and make any modifications needed to put it into production, so to speak. The class now supports color animation, transform animations (that is, movement, rotation, and scaling over time), and frame animation. But what we have not tested yet is a combination of the three together. Are there any issues that arise when we’re performing a transform on just one frame of animation? We will look into just that ...

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