What You’ll Learn in This Hour:
This hour covers the loading and playing of audio files on WP7. All the code will be familiar to someone already experienced with XNA, because the same
SoundEffect code can be used for audio playback in a Windows Phone game. The XNA audio system is found in the
Microsoft.Xna.Framework.Audio namespace. For audio playback, we use
SoundEffectInstance. WP7 does not support the Cross-Platform Audio Creation Tool (XACT) or XACT projects, so we have only the simple loading and playback of audio files on WP7.
The audio system in ...