Hour 12. Adding Application Logic
What You’ll Learn in This Hour:
• Designing the game screen
• Working with ViewSwitcher
Controls
• Data structures and parsing XML
• Wiring up the game logic and keeping game state
In this hour, you wire up the screen at the heart of the Been There, Done That! application—the game play screen. This screen prompts the user to answer a series of questions and stores the resulting score information. Because the screen must display a dynamic series of images and text strings, you leverage several new View
controls, including ImageSwitcher
and TextSwitcher
controls, to help transition between questions in the game. You also need to update the QuizGameActivity
class with game logic and game state information, including ...
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