Today, you work with Java classes that put the graphics in graphical user interface. Java2D is a set of classes that support high-quality, scalable, two-dimensional images, color, and text.
Java2D, which includes classes in the
javax.swing packages, can be used for each of these visually appealing tasks:
• Drawing text
• Drawing shapes such as circles and polygons
• Using different fonts, colors, and line widths
• Filling shapes with colors and patterns
Everything in Java2D begins with the
Graphics2D class in the
java.awt package, which represents a graphics context, an environment in which something can be drawn. A
Graphics2D object can represent a component on a graphical user ...