In just 24 sessions of one hour or less, you can master Mac OS X Lion development from the ground up, and start writing tomorrow’s most exciting iOS-style Mac apps! Using this book’s straightforward, step-by-step approach, you’ll get comfortable with Apple’s powerful new development tools and techniques, build engaging user interfaces, integrate data and web services, and take advantage of Apple’s latest innovations…everything from gestures and multitouch to iCloud and In-App Purchasing. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success!
Step-by-step instructions carefully walk you through the most common Mac OS X Lion development tasks.
Quizzes at the end of each chapter help you test your knowledge.
By the Way notes present interesting information related to the discussion.
Did You Know? tips offer advice or show you easier ways to perform tasks.
Watch Out! cautions alert you to possible problems and give you advice on how to avoid them.
Printed in full color—figures and code appear as they do in Xcode
Get started fast with Mac Developer Center, XCode, Objective-C, and Cocoa
Programmatically control OS X Lion’s powerful new features
Work with Cocoa’s powerful Model-View-Controller (MVC) pattern
Safely manage memory and fix leaks
Create robust, engaging, highly interactive user interfaces
Organize Cocoa layouts, controls, bindings, tables, and collections
Support gestures and multi-touch events
Define user defaults and provide Preference Panes
Work with documents, versions, and iOS-style Autosave
Make the most of notifications, alerts, sheets, and popovers
Use images and animation to make apps more powerful—and more fun
Use Core Data to cleanly integrate data into your apps
Query and submit data to web services
Submit apps to the Mac App Store
Support In-App Purchases with StoreKit
Table of contents
- Title Page
- Copyright Page
- Contents at a Glance
- Table of Contents
- About the Author
- We Want to Hear from You!
- Reader Services
- Part I: Mac OS X Lion Programming Basics
- Part II: Cocoa Application Programming Basics
- Part III: Working with Data
Part IV: Building Advanced Mac Applications
- Hour 16. Using Alert Panels and Sheets
- Hour 17. Working with Images
- Hour 18. Using Popovers
- Hour 19. Building Animated User Interfaces
- Hour 20. Consuming Web Services
- Hour 21. Building Full-Screen Applications
- Hour 22. Supporting Drag-and-Drop Behavior
- Hour 23. Building Apps for the Mac App Store
- Hour 24. Supporting In-App Purchases
- Title: Sams Teach Yourself Mac OS® X Lion™ App Development in 24 Hours
- Release date: March 2012
- Publisher(s): Sams
- ISBN: 9780132900621
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