Book description
Full-color figures and code appear as they do in Xcode
5.
In just 24 sessions of one hour or less, you can master the
Objective-C language and start using it to write powerful native
applications for even the newest Macs and iOS devices! Using this
book’s straightforward, step-by-step approach, you’ll
get comfortable with Objective-C’s unique capabilities and
Apple’s Xcode 5 development environment…make the most
of Objective-C objects and messaging…work effectively with
design patterns, collections, blocks, Foundation Classes,
threading, Git…and a whole lot more. Every lesson builds on
what you’ve already learned, giving you a rock-solid
foundation for real-world success!
Step-by-Step Instructions carefully walk you through the
most common Objective-C development tasks.
Quizzes and Exercises at the end of each chapter help you
test your knowledge.
Notes present information related to the discussion.
Tips offer advice or show you easier ways to perform
tasks.
Cautions alert you to possible problems and give you advice
on how to avoid them.
• Use Xcode 5 to write modern Objective-C software more
quickly and efficiently
• Master Objective-C’s object-oriented features and
techniques
• Manage projects more efficiently with the Git source code
repository
• Write more dynamic code with Objective-C’s powerful
messaging architecture
• Declare classes, instance variables, properties, methods,
and actions
• Work with mutable and immutable data types
• Organize data with collections, including arrays,
dictionaries, and sets
• Painlessly manage memory with Automatic Reference Counting
(ARC)
• Expand and extend classes with protocols, delegates,
categories, and extensions
• Get started with Apple’s powerful classes and
frameworks
• Create and work with code blocks
• Manage queues and threading with Grand Central
Dispatch
Table of contents
- About This eBook
- Title Page
- Copyright Page
- Contents at a Glance
- Table of Contents
- About the Author
- Acknowledgments
- We Want to Hear from You!
- Reader Services
- Introduction
- Part I: Getting Started with Objective-C
-
Part II: Working with the Objective-C Basics
- Hour 6. Exploring Messaging and a Testbed App
- Hour 7. Declaring a Class in an Interface File
-
Hour 8. Declaring Instance Variables in an Interface File
- Declaring Instance Variables and Properties
- Using the Class
- Creating an Instance Variable for CurrencyConverter with id
- Creating an Instance Variable for CurrencyConverter with the Class Name
- Creating an Instance Variable for CurrencyConverter with a Superclass Name
- Managing Instance Variable Visibility
- Summary
- Q&A
- Workshop
- Hour 9. Declaring Properties in an Interface File
- Hour 10. Declaring Methods in an Interface File
- Hour 11. Declaring Actions in an Interface File
- Hour 12. Routing Messages with Selectors
- Hour 13. Building on the Foundation
- Hour 14. Defining a Class in an Implementation File
- Hour 15. Organizing Data with Collections
- Hour 16. Managing Memory and Runtime Objects
- Part III: Expanding and Extending Classes
- Part IV: Beyond the Basics
- Part V: Appendixes
- Index
Product information
- Title: Sams Teach Yourself Objective-C in 24 Hours, Second Edition
- Author(s):
- Release date: March 2014
- Publisher(s): Sams
- ISBN: 9780133812251
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