Hour 3. Models, Materials, and Textures
What You’ll Learn in This Hour:
The fundamentals of models
How to import custom and premade models
How to work with materials and shaders
In this hour, you learn all about models and how they are used in Unity. You start by looking at the fundamental principles of meshes and 3D objects. From there, you learn how to import your own models or use ones acquired from the Asset Store. You finish this hour by ...