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Sams Teach Yourself Unity® Game Development in 24 Hours, Second Edition by Mike Geig, Ben Tristem

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Hour 3. Models, Materials, and Textures

What You’ll Learn in This Hour:

Image The fundamentals of models

Image How to import custom and premade models

Image How to work with materials and shaders

In this hour, you learn all about models and how they are used in Unity. You start by looking at the fundamental principles of meshes and 3D objects. From there, you learn how to import your own models or use ones acquired from the Asset Store. You finish this hour by ...

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