Hour 3. Coordinates, Transforms, Units, and Organization
What You’ll Learn in This Hour:
Cartesian coordinates and how they relate to UE4 transformations
Scaling, moving, and rotating
The grid system and measurements for Actors
Scene organization and structure
Actor grouping, layers, and attaching
In this hour, you learn about using coordinates ...
Get Sams Teach Yourself Unreal® Engine 4 Game Development in 24 Hours now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.