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Sams Teach Yourself Unreal® Engine 4 Game Development in 24 Hours by Clinton Crumpler, Ryan DowlingSoka, Aram Cookson

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Hour 16. Working with Blueprint Classes

What You’ll Learn in This Hour:

Image Creating a simple pickup class

Image Adding and modifying components

Image Working with Timelines

Image Deriving a Blueprint class from an existing class

This hour introduces you to working with Blueprint classes. You start by learning to derive a Blueprint class from an Actor class and make ...

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