Hour 18. Making Key Input Events and Spawning Actors
What You’ll Learn in This Hour:
Setting variables to be exposed on spawn
Spawning an Actor from a Blueprint class
Scripting a keyboard input event
In the previous hour, you learned to make variables editable and use the Construction Script. This hour teaches you how to set up key input events in a Blueprint and how to spawn one Actor from another at runtime.
Note: Hour 18 Setup
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