Hour 18. Making Key Input Events and Spawning Actors

What You’ll Learn in This Hour:

Image Setting variables to be exposed on spawn

Image Spawning an Actor from a Blueprint class

Image Scripting a keyboard input event

In the previous hour, you learned to make variables editable and use the Construction Script. This hour teaches you how to set up key input events in a Blueprint and how to spawn one Actor from another at runtime.

Note: Hour 18 Setup

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