Lesson 9. Creating a Graphical User Interface
Most computer users today expect software to feature a graphical user interface (GUI) with a variety of widgets such as text boxes, sliders, and scrollbars. The Java Class Library includes Swing, a set of packages that enable Java programs to offer a sophisticated GUI and collect user input with the mouse, keyboard, and other input devices.
In this lesson, you will use Swing to create applications that feature these GUI components:
Frames: Windows with a title bar; menu bar; and Maximize, Minimize, and Close buttons
Containers: Components that hold other components
Buttons: Clickable rectangles with text or graphics indicating their purpose
Labels: Text or graphics that provide information
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