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Sams Teach Yourself Object Oriented Programming in 21 Days, Second Edition by Anthony Sintes

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Chapter 15. Learning to Combine Theory and Process

Week 1 helped you understand the theory behind OOP. Week 2 gave you a process to follow while applying that theory. Week 3 will show you how to put the lessons of Week 1 and Week 2 together by presenting a complete OOP project. This project will step you through all phases of development, all the way from project inception to completion.

Today’s lesson introduces you to Blackjack, a popular card game. By the end of today’s lesson, you will complete an initial analysis, design, and working implementation of the game. You will not create an entire Blackjack game in one large step. Instead, you will apply the iterative process over the course of the week as you work towards a complete Blackjack game. ...

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