Chapter 11. Describing What Your Object Is Like
WHAT YOU’LL LEARN IN THIS HOUR:
Creating variables for an object or class
Using methods with objects and classes
Calling a method and returning a value
Creating constructors
Sending arguments to a method
Using
this
to refer to an objectCreating new objects
As you learned during last hour’s introduction to object-oriented programming (OOP), an object is a way of organizing a program so it has everything it needs to accomplish a task. Objects consist of attributes and behavior.
Attributes are the information stored within an object. They can be variables such as integers, characters, and Boolean values, or objects such as String
and Calendar
objects. Behavior is the groups ...
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