Chapter 24. Creating a Browser Game
WHAT YOU’LL LEARN IN THIS HOUR:
Creating a custom user interface component
Using recursion to examine adjacent buttons
Generating random numbers
Setting values with the ternary operator
Loading a graphic into an applet with a URL
Preparing an applet for deployment on the Web
Though Java is no longer the most popular programming language for browser-based games, losing that crown to Macromedia Flash from Adobe Systems, it remains a capable platform for creating games and other interactive presentations.
During the final hour, you create the Banko applet, a puzzle game that’s implemented using Swing with custom buttons and graphics.
Designing the Game
The development of the Banko game ...
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