Hour 9. Layers and Core Animation: Creating a Cover Flow Clone
In the previous hour, you started playing with animation. Because Core Graphics based animation is slow, the iPhone provides a Core Animation framework to create smoother and more complex effects using the iPhone’s 3D hardware. To use Core Animation you must understand layers, the basic unit the 3D hardware can render. Then, you’ll learn the Core Animation API and apply it to a new project: the Cover Flow clone shown in Figure 9.1.
Placing Layers in 3D Space
Whereas UIView
s are the ...
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