CHAPTER 14

THREE — DIMENSIONALTEXTURES

 

 

 

 

THE TOOLS AND MATERIALS OF TEXTURING

Texture is frequently the key to creating a surface with a realistic appearance. Texture should be the first consideration of the scenic artist’s process, whether the texture is overt and noticeable or simply a smooth texture for all the paint treatments that are to ensue. The scenic artist must plan a texture thoroughly from a standpoint of function as well as visual effect. Textured scenery still must be handled and installed in a theatre. A flown unit covered with texture, for example, cannot exceed the weight limit of a batten, and a large unit will often rapidly increase in weight as texture is applied. The unit must still be gripped, and the weight ...

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