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Scratch 2.0 Game Development HOTSHOT by Sergio van Pul, Jessica Chiang

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Chapter 2. Beating Back the Horde

In this project, we will make a game that is a bit more involved. What kind of game will we be making? We are going to make one of the classics, a Tower Defense game (http://old.casualcollective.com/#games/FETD2). Our game won't be as polished as the example, but it gives you a solid base to work with and develop further.

Beating Back the Horde

Mission briefing

We will use the cloning tools again to create hordes of enemies to fight. We will also use these tools to create cannons and cannonballs. It's easy to reuse assets from other projects in Scratch 2.0. The new Backpack feature allows you to easily exchange assets between projects. ...

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