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Scratch 2.0 Game Development HOTSHOT by Sergio van Pul, Jessica Chiang

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Finishing the game

Two players can now race each other around the circuit, which is already a lot of fun. But it would be even better if the game has a clear end state and a notification about who won the game.

Engage thrusters

We will add some more scripts to the control sprites player1 and player2. We will first build one complete instruction set, which we can then easily copy to the second sprite.

To determine whether a player has completed a round, we need to add a finish line. This can be a simple additional sprite laid across the track:

  1. Click on the Paintbrush icon to create a new sprite.
  2. Select the Line tool and draw a horizontal line. Make sure that the line is wide enough to stretch across the road and the sandy areas next to it.
  3. Drag the line ...

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