Now that we have a set of tiles to use, it's time to import them into Scratch to be scripted.
Make sure you remember where you saved the tile images. It's often useful to save images to the same folder where you have the project file. That way, you have to search less and you can access them easily.
We will create a new sprite from the first uploaded image. Then, we will add costumes to the sprite for all the other images:
The image will load as a new sprite and be visible in the sprite editor. Now we can add the other ...