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Sculpting in ZBrush Made Simple
book

Sculpting in ZBrush Made Simple

by Lukas Kutschera
March 2024
Beginner
508 pages
13h 18m
English
Packt Publishing
Content preview from Sculpting in ZBrush Made Simple

1

Getting Started with ZBrush

Congratulations on taking your first step into the world of ZBrush. In this first chapter, we’ll introduce you to the user interface (UI), navigation, and some other fundamentals of ZBrush so that you can start sculpting as quickly as possible!

ZBrush is known in the computer-generated imagery (CGI) community as a tool that can handle a very high polycount, letting you work on highly detailed models, something that was not possible in other 3D software for a long time. This ability made it a popular choice in the games and VFX industry to create highly detailed, life-like characters, creatures, and environments, and ZBrush remains the number one sculpting tool for characters and creatures up until today.

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Publisher Resources

ISBN: 9781803235769