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Seven Concurrency Models in Seven Weeks
book

Seven Concurrency Models in Seven Weeks

by Paul Butcher
June 2014
Intermediate to advanced
300 pages
7h 12m
English
Pragmatic Bookshelf
Content preview from Seven Concurrency Models in Seven Weeks

Day 1: GPGPU Programming

Today we’ll see how to create a simple GPGPU program that multiplies two arrays in parallel, and then we’ll benchmark it to see just how much faster the GPU is than the CPU. First, though, we’ll spend a little time examining what makes a GPU so powerful when it comes to number-crunching.

Graphics Processing and Data Parallelism

Computer graphics is all about manipulating data—huge amounts of data. And doing it quickly. A scene in a 3D game is constructed from a myriad of tiny triangles, each of which needs to have its position on the screen calculated in perspective relative to the viewpoint, clipped, lit, and textured twenty-five or more times a second.

The great thing about this is that although the amount of data ...

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Publisher Resources

ISBN: 9781941222737Errata