Chapter 13: Exploring the Wide World of Blender

Now that we've made three different renders, explored the depths of the EEVEE rendering engine, and learned some of the amazing new aspects that have been added in Blender 3.0, I hope that you feel like you can use Blender for all your creative needs. In this last chapter of the book, I want to take some time to review some of the main points that we covered in the previous chapters. Then, I am going to take some time to outline the next steps in Blender and what you can do to keep learning and growing your 3D skills. I'll talk about some of my favorite add-ons, learning materials, and equipment to purchase. Then, I'll talk about projects that you could tackle next or ideas to further develop. ...

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