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SignalR - Real-time Application Development - Second Edition by Einar Ingebrigtsen

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Patterns

Techniques that repeat can be classified as patterns; you probably already have a bunch of patterns in your own code that you might classify even as your own patterns. Some of these become popular outside the realms of one developer's head and are promoted beyond just this one guy. A pattern is a well-understood solution to a particular problem. They are identified rather than created. That is, they emerge and are abstracted from solutions to real-world problems rather than being imposed on a problem from the outside. It's also a common vocabulary that allows developers to communicate more efficiently.

Note

A popular book that aims to gather some of these patterns is Design Patterns: Elements of Reusable Object-Oriented Software by Erich ...

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