June 2012
Beginner
1000 pages
33h 35m
English
It’s truly rare these days to find an application that doesn’t use the network for something. Client-side applications often phone home to check for updates, connected applications rely on services for significant functionality, games check for banned users and cheats across the wire, and business applications almost always rely on data coming from a server somewhere.
In chapter 1, I introduced networking in Silverlight by showing you how to create a simple Twitter application. That example showed some of ...