Establishing the Modeling Mind-Set
In This Chapter
Understanding edges and faces
Representing three dimensions on a two-dimensional screen
Inferencing like a pro
Warming up with SketchUp
Using guides to line up things
Adding color and texture to your work
When you were learning how to drive a car, you probably didn’t just get behind the wheel, step on the gas, and figure it out as you went along. (If you did, you probably have bigger things to worry about than getting started with SketchUp.) My point is, you should really know several things before you get started. This chapter introduces those things — concepts, really — that can make your first few hours with SketchUp a lot more productive and fun.
So here’s the deal: I’ve divided this chapter into three main parts:
- The first part talks about edges and faces — the basic stuff that SketchUp models are made of.
- The second ...