Chapter 4. Modeling for Visualization

No doubt, you're already a dab hand at creating models with SketchUp's easy-to-use but powerful toolset. But what precisely is modeling anyway? Simply put, it is the process of creating the basic geometry—polygons and other surfaces—used in a 3D scene. In this chapter, you will learn the modeling techniques specifically required for architectural visualization. We will look at the following topics:

  • Setting up a file structure for your project
  • Modeling details from CAD elevations or photos
  • Low polygon modeling to increase computer speed
  • Harnessing the power of components
  • Modeling main building features for visualization

If you've already completed Chapter 3, Composing the Scene, you will have started your scene using ...

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