Chapter 3

Establishing the Modeling Mindset

IN THIS CHAPTER

check Understanding edges and faces

check Representing three dimensions on a two-dimensional screen

check Inferencing like a pro

check Warming up with SketchUp

check Lining up entities with guides

check Adding color and texture to your work

When you were learning how to drive a car, you probably didn’t just get behind the wheel, step on the gas, and figure it out as you went along. (If you did, you probably have bigger things to worry about than getting started with SketchUp.) The point is, knowing some basic concepts can make your first few hours with SketchUp much more productive and fun.

So here’s the deal: This chapter has three main parts:

  • The first part talks about edges and faces — the basic stuff that SketchUp models are made of.
  • The second part explains how SketchUp enables you to model in 3D (three dimensions) on a 2D (flat) surface — namely, your ...

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