31 MEDIATOR

This pattern was previously described in GoF95.

DESCRIPTION

In general, object-oriented applications consit of a set of objects that interact with each other for the purpose of providing a service. This interaction can be direct (point-to-point) as long as the number of objects referring to each other directly is very low. Figure 31.1 depicts this type of direct interaction where ObjectA and ObjectB refer to each other directly.

As the number of objects increases, this type of direct interaction can lead to a complex maze of references among objects (Figure 31.2), which affects the maintainability of the application. Also, having an object directly referring to other objects greatly reduces the scope for reusing these objects because ...

Get Software Architecture Design Patterns in Java now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.