In this anticipated video series, Neal Ford and Mark Richards examine the responsibilities of a software architect, specifically the knowledge and skills you need to be effective in that role.
The first video in the series, Software Architecture Fundamentals Understanding the Basics, not only introduces development techniques, but also pinpoints the skills you need to be a successful team leader. You’ll learn about the four main aspects of a software architect, and quickly discover the difference between architecture decisions and technology decisions. In this video, you’ll explore:
- Investigate techniques for communicating effectively as a team leader
- Measure your technical knowledge, including technical depth vs. technical breadth, and multi-platform skills
- Discover how to increase your expertise of business domains
- Learn how ensure a successful implementation by matching methodology with architecture
- Make your architecture more adaptable to changes in business and technology
- Explore various techniques and patterns for integrating multiple applications and databases
- Get a true understanding of enterprise architecture by examining the context and goals of an EA implementation
The topics in this video set the stage necessary to understand the enterprise architecture approaches and strategies demonstrated in the series’ next video: Software Architecture Fundamentals Beyond the Basics.
About the presenters
Neal Ford is Director, Software Architect, and Meme Wrangler at ThoughtWorks, a global IT consultancy. Proficient in a variety of languages, paradigms, and architectural styles, his primary consulting focus is the design and construction of large-scale enterprise applications.
Mark Richards is an experienced hands-on software architect involved in the architecture, design, and implementation of microservices architectures, service oriented architectures, and distributed systems in J2EE and other technologies.
Clearing a path from developer to architect and enriching that path once you arrive.
Software architecture is a fast-moving, multidisciplinary subject where entire suites of "best practices" become obsolete practically overnight. No single path or curriculum exists, and different types of architecture—application, integration, enterprise—require different subject emphasis. Whether you’re at the outset of a career as an architect or in the midst of such a career, series editor Neal Ford has curated this collection of tools and guides for aspiring and seasoned architects alike.
Table of contents
Software Architecture Fundamentals
- Introduction 00:28:22
- Architecture Soft Skills Part 1 00:11:58
- Continuous Delivery 00:41:10
- Architecture Soft Skills Part 2 00:36:37
- Understanding Large Codebases 00:36:46
- Architecting for Change 00:17:25
- Architecture Patterns Part 1 00:48:01
- Architecture Patterns Part 2 00:35:23
- Design Patterns 00:22:37
- Architecture Anti-Patterns Part 1 00:15:24
- Architecture Anti-Patterns Part 2 00:27:06
- Tooling and Documentation 00:34:27
- Integration Architecture Fundamentals 00:47:28
- Enterprise Architecture Concepts and Fundamentals 00:14:34
- Title: Software Architecture Fundamentals Understanding the Basics
- Release date: March 2014
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781491901137
You might also like
Design Patterns (Clean Coders Video Series)
Overview Get ready for something very different. This ain't no screen cast. This ain't no talkin' …
Go is rapidly becoming the preferred language for building web services. There are plenty of tutorials …
Distributed Systems in One Lesson
Simple tasks like running a program or storing and retrieving data become much more complicated when …
Microservices Patterns Video Edition
"A comprehensive overview of the challenges teams face when moving to microservices, with industry-tested solutions to …