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Software Craftsmanship: The New Imperative
book

Software Craftsmanship: The New Imperative

by Pete McBreen
August 2001
Intermediate to advanced
208 pages
4h 9m
English
Addison-Wesley Professional
Content preview from Software Craftsmanship: The New Imperative

Chapter 3. Understanding Software Development

Is software development a mechanical task? I don't think so. Typing the code has never been the rate-limiting step, so physical analogies are not really appropriate. Although we are familiar with simple mechanical analogies, these analogies cause us to make mistakes. The really common one is the old mathematical school puzzle: If two people can dig a hole in four days, how long will it take four people?

The standard textbook answer to this puzzle is two days, but the simple mathematical world rarely corresponds to reality. Before we can say whether adding more people is a good idea, we need to understand the problem first.

  • What is the rate-limiting step in the process? (Yes, we can dig faster, but we ...

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Publisher Resources

ISBN: 0201733862Purchase book