O'Reilly logo

Software Engineering and Computer Games by Rudy Rucker

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

1.4. Your project

As mentioned before, the best way to learn programming is to have some project that you yourself want to work on. Read through this section and then take a look at the exercises at the end of the chapter. Exercise 1.1 is designed to get you into a mind-set where you’re thinking about things you might possibly do, and Exercise 1.2 encourages you to take the initial step towards specifying a game project you can build with the Pop Framework. It would be a good idea to actually write out your answers, especially to Exercise 1.2.

Once you’ve come up with some ideas about what you might want to do for your project, remember to keep thinking.

Don’t lock in on a particular project idea too early. Keep an open mind. You should plan ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required