Chapter 12: Editing, Evaluating, and Troubleshooting
IN THIS CHAPTER
Using Rollback to look at the results of the design tree
Reordering features in the design tree
Reordering all features as a folder
Selecting items using the Flyout FeatureManager
Summarizing best practice suggestions for modeling parts
Applying evaluation techniques to plastic parts and complex shapes
When you use CAD programs, you typically create a part once but edit it many times. Design for change is at the core of most of the modeling work that you will do in SolidWorks.
This chapter starts with some very basic concepts of editing, which you may have picked up if you have been reading this book from the beginning. It also contains a summary of part modeling best practice techniques and a set of model evaluation tools that can help you evaluate parts. I have included these evaluation tools in a chapter on editing because the create-evaluate-edit-evaluate cycle is one of the most familiar in modeling and design practice.
Rolling back a model simply means looking at the results of the design tree up to a certain point in the model history. The order in which you create features is recorded, and if you change this order, you get a different geometric result.
You can use several methods to put the model in this rolled-back state:
• Drag the Rollback bar with the cursor.
• Click the right mouse button (RMB) and select one of the Rollback options.
• Edit a feature other than the last one in the ...