Chapter 10. Connecting the Features
The eyes and brows have a structure that they need for the type of movements they do. The mouth and the area immediately surrounding the mouth, including the nose, also have their structural necessities. What we'll do now is build up the last remaining big feature, the ear, and then take each piece of the head, pull all of them into a scene together, and attach them to each other to give ourselves a full head model.
Building the ear
Assembling the head pieces
Building the back of the head
Building the Ear
With only one major feature missing for us to finish up before we slap it all together on the head, we'd best get to working on that one feature. As usual, start by creating a polygonal plane. Make it a 5× 3, this ...
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