Chapter 11. Skeletal Setup, Weighting, and Rigging

I'll be the first to admit it. This chapter is a hodgepodge. This is where many tips, tricks, and cheats have found their home since, really, they don't belong anywhere else. Yup, you've wandered into the second-hand store on Stop Staring Street.

The first thing we'll really dive into is the weighting of the head. Pretty much everything in a "Stop Staring" head is joint driven except the neck, head, and eyes, so this isn't a whole lot. After that, I'll teach how to make use of the ss2 eye rig to get a lot of functionality into your eye setup, and finally I'll talk a little about "zipper lips" and getting the corners of the lips to look just a little bit stickier than they would otherwise.

  • Weighting ...

Get Stop Staring: Facial Modeling and Animation Done Right now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.