Content Scripting Tools

Having discussed many concepts and principles underlying the successful creation of interactive story content for simulation environments, as well as considering how gameplay and pedagogy integrate with story, we now turn our attention to the actual building of our prototypes and projects. What software tools can we use to move from the idea stage to a virtual world that we can begin to use and evaluate? Will you have to be a hardcore coder in order to build a story-driven simulation?

The answer to the latter question is no (although it won’t hurt if you are!). And to the first question: in this part of the book, we’ll take you step-by-step through the decision-making and building process, looking at some of the available ...

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