Mystification is simple; clarity is the hardest thing of all.
—Julian Barnes, English Novelist
Why a Style Guide?
In this chapter I will talk a little about why we as F# developers need a style guide, and what such a guide should look like. I’ll also outline a few principles that, independent of language, great developers follow. These principles will be our guiding light in the many decisions we’ll examine in future chapters.
One of the most common issues for developers beginning their journey into F# is that the language is neither old enough nor corporate enough to have acquired universally accepted and comprehensive ...