Preface
Apple has given developers a lot of toys to play with, and a lot of new things to learn over the past few years: iPhone, iPad, Swift, and now the Apple Watch. We’ve been using Swift to build OS X and iOS apps for nearly a year (and enjoying every moment of it), but now we can also use it to build apps for a tiny wrist-mounted computer—the kind of science-fiction gadget that we used to dream about as kids is now reality! We can’t wait to see the apps people create for the Apple Watch.
This book introduces the basic components available to developers who want to build apps for the Apple Watch. If you’re already familiar with Swift, this book has all the basics you need to get familiar with the fundamentals of Apple Watch development. If you’re in the middle of learning Swift from another book or video series, this book provides an excellent resource to move to once you’re familiar with Swift and ready to tackle the Apple Watch.
We hope you enjoy learning the basics of Apple Watch development with this book!
Audience
This book assumes that you already know how to use Swift. If you’ve worked through any other Swift-based book available from O’Reilly, like Learning Swift, you should be good to go with this book.
We assume that you’re a relatively capable programmer who is happy and confident navigating around OS X, Xcode, and iOS, but we don’t assume you know how to program for the Apple Watch (that’s what this book is for!)
Organization of This Book
In this book, we’ll ...
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