Chapter 9. Going Mobile with Swift

In the last chapter, you spent some time perfecting your first Swift application for your Mac. Although you were not creating the most complex or demanding app, it was a useful exercise for getting your feet wet with Xcode, and even doing some nominal debugging.

In this chapter, we’ll continue with the theme of app development and the Swift language, but this time you’ll move away from the desktop and onto the other major Apple platform: iOS. That’s right! You’ll get some first-hand experience writing a Swift app for the premier mobile platform.

If you don’t have an iPhone or iPad, that won’t be a problem. You will be playing exclusively in Apple’s great iOS simulator environment, so you won’t need the actual ...

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