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Swift for Beginners: Develop and Design, Second Edition
book

Swift for Beginners: Develop and Design, Second Edition

by Boisy G. Pitre
December 2015
Beginner content levelBeginner
336 pages
9h 13m
English
Peachpit Press
Content preview from Swift for Beginners: Develop and Design, Second Edition

Chapter 11. Heading Downhill

With two Xcode projects under your belt, it’s time to kick things into overdrive. In Chapter 9, you wrote a game based on a fun but simple concept—testing your memory. Here, I’ll show you a more elegant and detailed Swift game for iOS along with Apple technology specifically used for gaming.

Gaming the System

Gaming is a huge part of the app ecosystem that Apple has created with the App Store. The continuing improvements in graphics hardware performance deliver more horsepower for gaming, and these advancements have been heavily utilized by programmers. There’s also the aspect of social gaming; high scores and other information can be shared with your friends and even with people you haven’t met yet. Frameworks provided ...

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Publisher Resources

ISBN: 9780134289793Purchase book