September 2018
Intermediate to advanced
434 pages
8h 47m
English
We will quickly overrun our project navigator with image files if we add all our textures like we did with our bee. Luckily, Xcode provides several solutions.
We can store images in an .xcassets file and refer to them easily from our code. Follow these steps to prepare our .xcassets file:
Assets.xcassets from your project navigator.AppIcon entry. You can leave it there for now; we will revisit the AppIcon later.We will use texture atlases for most of our in-game art. Texture atlases organize assets by collecting related artwork together. They also increase performance by optimizing all of the images inside each atlas as if they ...
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