Chapter FifteenPrototyping Video Games
Introduction
This chapter deals with the creation of discardable video game mock-ups. These prototypes can be created on a computer (digital prototypes) or take a non-digital form that is reminiscent of tabletop games (paper prototypes).
The learning objectives for this chapter are:
- Understand the benefits and drawbacks of prototyping digitally and on paper.
- Learn techniques for translating video game mechanics into a tabletop form.
- Gain experience from paper and digitally prototyping video games.
Why Prototype on Paper?
A paper prototype (or a “physical prototype”) is a manually driven video game mock-up that exists outside of a computer. Paper prototypes range from a simple sketch of a screen ...
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